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MSFS Performance Score

84.8 / 100
MSFS Score
Graphics Card · Gigabyte
Budget VR READY
Value score 99.88 per $100 spent
gpuPerformance (80%) 86
vramCapacity (20%) 80

Mid-to-high range GPU (86/100) provides solid performance for 1440p simulation — total score 84.8/100.

Benchmark Data

FPS figures sourced from community benchmarks or derived from component scores. Derived estimates are clearly labelled.

Setting FPS Date
1080p Ultra
2026-03-01
1440p Ultra
2026-03-01
4K Ultra
2026-03-01

Verdict for MSFS

Estimated at around 75–85fps at 1440p Ultra in MSFS 2024, the RTX 5070 scores 84.8/100 — a strong mid-range result for the sim's GPU-heavy renderer. Targets pilots who fly 1440p or light VR and don't need the 16GB VRAM buffer the next tier up provides.

Reviewed: March 2026

Full Specifications

Release Year 2025

Pros & Cons for MSFS

Pros

  • At 1440p Ultra over photogrammetry cities like New York or Sydney, this card should sustain estimated 75–85fps, keeping you well clear of ASW territory during VFR cross-country legs without needing to drop to DLSS Balanced.
  • 12GB VRAM handles MSFS 2024's terrain streaming and live weather textures comfortably at 1440p — at this price tier, many alternatives still ship with 8GB, which throttles texture budgets during dense online multiplayer sessions at EGLL or KLAX.
  • Native DLSS 4 support with Multi Frame Generation means a VR city flyover over London photogrammetry zones can gain significant headroom without a resolution hit — a longevity advantage as Asobo continues pushing world detail in future title updates.

Cons

  • 12GB VRAM starts showing pressure at 4K Ultra with full AI traffic and live weather active — during a dense EGLL approach with photogrammetry enabled, VRAM headroom tightens and you'll likely need to drop to DLSS Quality or reduce terrain LOD to hold 60fps.
  • Pilots eyeing 4K native or high-fidelity VR with a Reverb G2-class headset should note the next tier up offers 16GB VRAM and meaningfully higher raster throughput — at this price point you're buying 1440p headroom, not a full 4K sim rig.

Frequently Asked Questions

Is this a good Graphics Card for MSFS?
The RTX 5070 scores 84.8/100 for MSFS 2024, placing it firmly in capable mid-range territory for the sim's demanding renderer. It excels during VFR cross-country legs and photogrammetry city flyovers at 1440p Ultra, where estimated frame rates sit comfortably above the ASW threshold. Its ceiling shows on a full-detail 4K approach into EGLL with 100% AI traffic — VRAM saturation can force texture pop-in or require render scaling reductions.
What framerate can I expect at 1080p?
No direct benchmarks are available for this card in MSFS 2024; based on the GPU tier, estimated performance at 1080p Ultra is around 100–115fps. Enabling DLSS Quality at 1080p pushes that ceiling higher, making it well-suited to high-refresh monitor users who want headroom during demanding weather systems.
What framerate can I expect at 1440p?
Based on the GPU hardware tier, estimated performance at 1440p Ultra sits around 75–85fps in MSFS 2024. DLSS 4 Quality mode is supported and can push that estimate toward 95–105fps on this card, which is the recommended path for maintaining smooth frame pacing through photogrammetry zones.
Is 4K gaming viable?
Estimated at around 45–55fps at 4K Ultra in MSFS 2024 based on GPU tier — below the 60fps lock target for smooth sim operation. DLSS Quality mode at 4K is effectively required to reach a stable 60fps during standard cruise; TAA alone at 4K Ultra will result in frame drops during dense airport approaches or active weather cells.
Can I use a VR headset with this PC?
Based on the GPU tier and the roughly 40–50% overhead VR adds, estimated VR frame rates sit around 45–55fps native, making reprojection likely at higher headset resolutions. This card is best matched to Quest 3-class headsets running at moderate supersampling, rather than Reverb G2-class setups pushing native 90Hz. Photogrammetry city flyovers in VR will require ASW or reduced render scale to stay smooth — expect to tune terrain LOD and traffic density accordingly.
Is it worth the price for MSFS?
With a value score of 99.9 per unit of investment, this is one of the highest-efficiency options available for MSFS 2024 at this price tier — few alternatives at this level combine DLSS 4 support, 12GB VRAM, and Blackwell-architecture raster performance. The trade-off versus the tier above is real: you forgo 16GB VRAM and the extra GPU throughput that separates a 1440p card from a genuine 4K sim rig.
Is MSFS more CPU or GPU demanding?
This card's 84.8/100 composite score is derived from GPU performance (80% weight) and VRAM capacity (20% weight), reflecting how MSFS 2024 leans on the GPU for rendering photogrammetry, weather, and world detail. However, MSFS 2024's full-system workload weights CPU at 45% and GPU at 40%, meaning the paired CPU governs frame rates during AI traffic-heavy departures, dense ATC environments, and terrain streaming — GPU-bound scenarios like VR city flyovers and 4K Ultra will be limited by this card, while CPU-bound scenarios like EGLL ground operations with full traffic will be limited by whatever processor it's paired with.
How should I configure this in MSFS?
For a stable 60fps lock at 1440p, run the High preset with render scaling at 100 TAA or DLSS Quality — Ultra terrain LOD can be retained if AI traffic is kept below 50%. For VR targeting 72fps with a Quest 3-class headset, drop to the High preset, set render scale to 80–85%, and disable photogrammetry in the most demanding regions to stay out of forced reprojection.

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